18 lines
408 B
Markdown
18 lines
408 B
Markdown
[-] Quaternions
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[X] Draw rotated pixels in src order
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[X] Use atan2 at beginning and end of line.
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Interpolation in-between values
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[X] Test pixel perfect 90
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[ ] Fix out-of-bounds pixel set
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[ ] Optimization for square images?
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[ ] Fixed point computation?
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# Cache
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[X] Rotate per channel -> no gain
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[ ] Load pixels in uint64-t
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[ ] Cut image in tiles
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# Quality
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[X] Interpolate using SIMD, SSE (no big gain)
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