No description
The pixels are still packed as RGBX in memory but no structure is created, it’s just a contiguous buffer. Interpolation is now done with SIMD on integer values. - Add SIMD define. |
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| img | ||
| .gitignore | ||
| Makefile | ||
| README.md | ||
| rotation.cpp | ||
| TODO.md | ||
RotateMeFast
This project aims to rotate bitmap images very quickly (around a millisecond).