remove game/ directory
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48 changed files with 1 additions and 1 deletions
60
project.godot
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60
project.godot
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=4
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_global_script_classes=[ {
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"base": "Node",
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"class": "GameState",
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"language": "GDScript",
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"path": "res://src/GameState.gd"
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}, {
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"base": "Node2D",
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"class": "Piece",
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"language": "GDScript",
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"path": "res://src/Piece.gd"
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}, {
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"base": "Control",
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"class": "Taquin",
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"language": "GDScript",
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"path": "res://src/Taquin.gd"
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} ]
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_global_script_class_icons={
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"GameState": "",
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"Piece": "",
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"Taquin": ""
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}
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[application]
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config/name="Taqin"
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run/main_scene="res://src/Main.tscn"
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config/icon="res://icon.png"
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run/main_scene.mobile="res://src/MainMobile.tscn"
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[display]
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window/size/resizable=false
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window/handheld/orientation.mobile="portrait"
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window/size/width.mobile=600
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window/size/height.mobile=1200
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window/stretch/mode.mobile="2d"
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window/stretch/aspect.mobile="expand"
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[editor_plugins]
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enabled=PoolStringArray( "gut" )
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[input_devices]
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pointing/emulate_touch_from_mouse=true
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pointing/emulate_mouse_from_touch=false
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[rendering]
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environment/default_environment="res://default_env.tres"
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