Fix shine position on flag
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1628c1e3b3
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@ -63,7 +63,7 @@ shader_param/PI = 3.1415
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gradient = SubResource( 4 )
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width = 2
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[node name="Scene Root" instance=ExtResource( 1 )]
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[node name="Scene Root" index="0" instance=ExtResource( 1 )]
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script = ExtResource( 2 )
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[node name="Pole" parent="." index="0"]
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@ -89,10 +89,7 @@ transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.2251, 0 )
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shape = SubResource( 1 )
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[node name="ShineRays" type="Sprite3D" parent="." index="4"]
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transform = Transform( 250, 0, 0, 0, 500, 0, 0, 0, 1, 0, 0, 0 )
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transform = Transform( 250, 0, 0, 0, 500, 0, 0, 0, 1, 0, 2.91655, 0 )
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material_override = SubResource( 3 )
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texture = SubResource( 5 )
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__meta__ = {
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"_edit_lock_": true
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}
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