Update to Godot 3.1

This commit is contained in:
Fabien Freling 2019-03-17 11:38:02 +01:00
parent ceaec1ac03
commit c0d25d29ba
3 changed files with 5 additions and 7 deletions

View file

@ -1,7 +1,6 @@
[gd_resource type="Environment" load_steps=2 format=2]
[sub_resource type="ProceduralSky" id=1]
sky_top_color = Color( 0.0470588, 0.454902, 0.976471, 1 )
sky_horizon_color = Color( 0.556863, 0.823529, 0.909804, 1 )
sky_curve = 0.25
@ -10,7 +9,6 @@ ground_horizon_color = Color( 0.482353, 0.788235, 0.952941, 1 )
ground_curve = 0.01
[resource]
background_mode = 2
background_sky = SubResource( 1 )
background_color = Color( 0.661575, 0.876165, 0.886719, 1 )