dora/levels/Level_01.gd
Fabien Freling 3aeeaab1ba Add FinalMenu and tweak signals
Signals are not correctly connected yet.
I need to extract the Player from the Level scene.
2019-02-14 14:20:44 +01:00

20 lines
439 B
GDScript

extends Node
onready var final_menu := $FinalMenu
onready var player := $Player
signal level_completed()
#func _process(delta):
# var player = get_node("Player")
# if player.has_reached_goal:
# get_node("Panel").visible = true
#func _on_Goal_body_entered(body):
# if body.t is player.:
# emit_signal("level_completed")
func _on_Level_01_level_completed():
player.queue_free()
final_menu.show()
pass # Replace with function body.