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Fabien Freling 4cd1b0cab6 Update flag in Godot
Some tweaks are necessary, don’t know why yet.
2018-08-07 14:03:35 +02:00
models Update flag in Godot 2018-08-07 14:03:35 +02:00
scripts/bpy Add scripts to convert .blend to glT 2018-08-07 13:57:57 +02:00
.gitignore Use user defined .gitignore 2018-08-07 13:09:36 +02:00
default_env.tres Initial commit 2018-02-25 22:34:09 +01:00
Goal.gd Use Blender pole as Goal 2018-07-19 15:37:14 +02:00
Goal.tscn Update flag in Godot 2018-08-07 14:03:35 +02:00
Hedgehog.tscn Add materials to Hedgehog 2018-07-19 15:37:26 +02:00
icon.png Update project icon 2018-07-19 15:37:32 +02:00
icon.png.import Update project icon 2018-07-19 15:37:32 +02:00
Level_01.tscn Update flag in Godot 2018-08-07 14:03:35 +02:00
Level_01_env.tres Update flag in Godot 2018-08-07 14:03:35 +02:00
MeshLibrary.tscn Add ground collision 2018-07-19 15:37:08 +02:00
mlib.meshlib Add ground collision 2018-07-19 15:37:08 +02:00
Player.gd Use Blender pole as Goal 2018-07-19 15:37:14 +02:00
Player.tscn Make Hedgehog a subscene of Player 2018-07-19 15:37:24 +02:00
project.godot Set environment for level 01 2018-07-19 15:37:28 +02:00
Tupfile.ini Add scripts to convert .blend to glT 2018-08-07 13:57:57 +02:00