wip
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@ -94,7 +94,6 @@ let inc mem addr =
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Bytes.set m x c;
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overflow
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let update_timers mem cycles =
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let should_inc_div = Timer.update mem.timer_div cycles in
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if should_inc_div then ignore (inc mem.map gDIV);
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@ -109,13 +108,26 @@ let update_timers mem cycles =
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end
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end
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(* A tile is 8x8, with each pixel encoded in 2 bits:
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* - the whole tile takes 16 bytes
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* - each line takes 2 bytes
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* - the first byte contains the least significant bit for the row
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* - the second byte contains the upper bit
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* - 8th bit is the leftmost
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* - 1st bit is the rigthmost *)
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let background_map mem n =
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let bg_map = Array2.create Bigarray.int8_unsigned Bigarray.c_layout 8 8 in
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let offset = match n with
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| 0 -> 0x1800 (* VRAM starts at 0x8000 *)
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| 1 -> 0x1C00
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| _ -> failwith "Invalid background map index" in
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Array2.fill bg_map 0;
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for j = 0 to (Array2.dim2 bg_map) - 1 do
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for i = 0 to (Array2.dim1 bg_map) - 1 do
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(* bg_map.{i, j} <- (i + j * Array2.dim1 bg_map) mod 4 *)
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bg_map.{i, j} <- n
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let mem_addr = i + j * Array2.dim1 bg_map in
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let tile_index = Bytes.get mem.map.vram mem_addr |> int_of_char in
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bg_map.{i, j} <- tile_index mod 4
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done
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done;
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bg_map
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