taqin/src/Main.tscn

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[gd_scene load_steps=6 format=2]
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[ext_resource path="res://src/Main.gd" type="Script" id=1]
[ext_resource path="res://src/Taquin.tscn" type="PackedScene" id=2]
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[ext_resource path="res://assets/taqin_theme.tres" type="Theme" id=5]
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[sub_resource type="Shader" id=1]
code = "shader_type canvas_item;
uniform float blur_amount : hint_range(0, 5);
void fragment() {
COLOR = textureLod(SCREEN_TEXTURE, SCREEN_UV, blur_amount);
}"
[sub_resource type="ShaderMaterial" id=2]
shader = SubResource( 1 )
shader_param/blur_amount = null
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[node name="Main" type="Control"]
anchor_right = 1.0
anchor_bottom = 1.0
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theme = ExtResource( 5 )
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script = ExtResource( 1 )
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__meta__ = {
"_edit_use_anchors_": false
}
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[node name="Background" type="Panel" parent="."]
anchor_right = 1.0
anchor_bottom = 1.0
theme = ExtResource( 5 )
__meta__ = {
"_edit_use_anchors_": false
}
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[node name="HSplitContainer" type="HSplitContainer" parent="."]
anchor_right = 1.0
anchor_bottom = 1.0
margin_left = 20.0
margin_top = 20.0
margin_right = -20.0
margin_bottom = -20.0
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custom_constants/separation = 0
__meta__ = {
"_edit_use_anchors_": false
}
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[node name="Taquin" parent="HSplitContainer" instance=ExtResource( 2 )]
margin_right = 540.0
margin_bottom = 560.0
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rows = 4
columns = 4
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[node name="VSplitContainer" type="VBoxContainer" parent="HSplitContainer"]
margin_left = 548.0
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margin_right = 984.0
margin_bottom = 560.0
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alignment = 1
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[node name="New game" type="Button" parent="HSplitContainer/VSplitContainer"]
margin_top = 233.0
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margin_right = 436.0
margin_bottom = 278.0
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text = "NEW GAME"
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[node name="Hints" type="Button" parent="HSplitContainer/VSplitContainer"]
margin_top = 282.0
margin_right = 436.0
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margin_bottom = 327.0
text = "HINTS"
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[node name="ColorRect" type="ColorRect" parent="."]
material = SubResource( 2 )
anchor_right = 1.0
anchor_bottom = 1.0
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margin_left = 0.510254
margin_right = 0.510254
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__meta__ = {
"_edit_use_anchors_": false
}
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[connection signal="state_changed" from="HSplitContainer/Taquin" to="." method="_on_Taquin_state_changed"]