Update project to Godot 3.1
- Add directional light in Level_01 - Reset default environment
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6 changed files with 36 additions and 420 deletions
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@ -6,7 +6,12 @@
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=3
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config_version=4
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_global_script_classes=[ ]
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_global_script_class_icons={
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}
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[application]
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@ -1070,4 +1075,4 @@ scene={
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[rendering]
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environment/default_environment="res://levels/Level_01_env.tres"
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environment/default_environment="res://default_env.tres"
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