dora/Player.tscn

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[gd_scene load_steps=4 format=2]
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[ext_resource path="res://Player.gd" type="Script" id=1]
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[ext_resource path="res://Hedgehog.tscn" type="PackedScene" id=2]
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[sub_resource type="BoxShape" id=1]
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extents = Vector3( 1, 1, 1 )
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[node name="Player" type="KinematicBody"]
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input_ray_pickable = true
input_capture_on_drag = false
collision_layer = 1
collision_mask = 1
axis_lock_linear_x = false
axis_lock_linear_y = false
axis_lock_linear_z = false
axis_lock_angular_x = false
axis_lock_angular_y = false
axis_lock_angular_z = false
collision/safe_margin = 0.001
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script = ExtResource( 1 )
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[node name="CollisionShape" type="CollisionShape" parent="." index="0"]
shape = SubResource( 1 )
disabled = false
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[node name="Hedgehog" parent="." index="1" instance=ExtResource( 2 )]
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transform = Transform( 0.8, 0, 0, 0, 0.8, 0, 0, 0, 0.8, 0, 0, 0 )
_sections_unfolded = [ "Transform" ]
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